Rules
How raiding works, what you are free to build, and the short list of things that get you banned. The schedule protects your base, never you.
Schedule
Friday and Sunday, 8:00pm – 11:00pm
Raid windows, Sydney time. Bases cannot be damaged at any other time.
Restarts at 12:00am, 6:00am, 12:00pm, 6:00pm
Each one warns in chat 15 minutes, 5 minutes and 1 minute ahead. Park up and get out of vehicles when you see the first warning.
How raiding works
- Walls take three times the punishment
- Vanilla wall health is tripled, and explosives are scarce, so breaking in is a project rather than an afternoon.
- Damage lands where you hit it
- A hit damages the panel it struck, not the whole structure.
- Panels come down before frames
- A wall's panels have to be destroyed first. The frame underneath only becomes vulnerable once they are gone.
- Bases are untouchable outside the window
- Base damage is only possible during a raid window. Every other hour of the week, your walls cannot be hurt at all.
- Killing on sight is always allowed
- There are no safe zones and no rules of engagement. The schedule protects your base, never you.
Building a base
Bases are permanent here, so build like it. Hold a building, claim some ground with your group, make somewhere worth defending — as long as it could plausibly exist in the world. Walls and towers are for keeping what is yours, not for locking other people out of the map.
Go ahead and
- Fortify a building and make it your own.
- Wall off a compound, or a small hamlet, with your group.
- Build somewhere that reads as a real place — somewhere people would actually live and defend.
Don’t
- Walls or watchtowers in the middle of a road, or anywhere they make no sense.
- Fencing off loot rooms, or whole sections of a military base, so no one else can get in.
- Anything built to trap, block or grief — a structure whose only purpose is to ruin someone's game.
If it would not make sense as a place people actually live, it does not belong on the map.
Cheating and exploits
All of it is a ban. How long depends on how far you took it; the worst are permanent.
- Cheats and hacks
- Aimbots, ESP or wallhacks, speed hacks, recoil scripts, macros, third-party mods. Permanent ban, no appeal.
- Going through the world
- Clipping, glitching or forcing your character, camera or vision through walls, roofs, window glass or frames, terrain or any object — to see, reach, loot or shoot through what you shouldn't.
- Duplicating items
- Any method of duping. What you duped gets wiped, and so does the account behind it.
- De-rendering buildings
- Forcing buildings to unload so you can see or reach what is inside them.
Alt accounts
One account per player. If someone else in your household plays on your machine or your network, open a ticket before they do — we sort it case by case so no one gets banned for sharing a roof.
Combat logging
Logging out mid-fight is not an escape. Do it and your character is killed the next time you connect; keep doing it and it becomes a temporary ban. Claims need video.
Compensation and recovery
- Record your sessions
- ShadowPlay, Medal, OBS — anything that keeps the last few minutes. Staff reviews and compensation both hinge on footage, so it is strongly recommended.
- Compensation needs proof
- We only replace what you can show us: the items lost, and the circumstances you lost them in, on video. No footage, no compensation.
- Misplaced base items are yours to fix
- Staff will not move or refund a piece you built in the wrong spot. Ruin or dismantle it in-game like anything else.
- Vehicles are drive-at-your-own-risk
- We do not recover stuck vehicles or compensate for wrecks.
The last word
Staff have the final say on every decision and every reading of these rules.
Rules can change when the server needs them to, without warning. Check back.